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Government & Politics / Re: The Left is Beaten & Should Go Away
« Last post by Darchind on October 19, 2017, 07:16:23 PM »
I see what you mean when you juxtapose the liberal Democrats and elitists of the likes of Apocalyptic Reign. They both endeared their respective facades more than they cared for any semblance of honesty about their methods. For them, it was never about what was true, but what could be proved.
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Government & Politics / Re: The Left is Beaten & Should Go Away
« Last post by Darchind on October 19, 2017, 07:13:59 PM »
I wouldn't say the problem you ascribe to AR was ever specific to AR. It was specific to that whole full force community. GE had its share of problems as well. Those problems mostly concerned the ambitions of certain leaders in the GIA and GIN factions, which were never intended to be factions at all. GIA and GIN only became factions as a result of the internal power struggle that plagued GE since its inception.

A number of us survived what those outside of our circle considered to be our "demise". But I always remind people, GE was never a clan or an association because it was never a product of the galvanization of players who merely shared common interest in a game. It was, is, and always will be an idea, an idea founded in rebellion against the status quo.

Unfortunately, as game trends have shifted toward public servers rather than private hosting, as well as toward proactive policing by game developers and moderators, there has been less of a necessity for GE's cause. In many ways, you could say that we somewhat lost our air amidst the current trends, though not our ideals.
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Government & Politics / Re: The Left is Beaten & Should Go Away
« Last post by Pivot on October 17, 2017, 10:22:13 PM »
fuck drumpf and fuck white people!  8) 8) ;D

Off topic, the left reminds me of the Apocalyptic Reign and their tears. One thing GE always had over AR was unity and chain of command. AR seemed to have inner conflicts with themselves like between Jundumb, Spooky, and so on. The left continues to remind me of this, like allowing Hillary to run for them because they are such a mess.

MAGA. Hail.
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Government & Politics / Re: The Left is Beaten & Should Go Away
« Last post by Merantle on October 15, 2017, 06:32:15 PM »
Hail.

Obama? Fucker should be shot.
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Government & Politics / Re: The Left is Beaten & Should Go Away
« Last post by Pivot on October 14, 2017, 08:45:22 PM »
Hail.
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Government & Politics / The Left is Beaten & Should Go Away
« Last post by Darchind on October 09, 2017, 06:14:30 PM »
Just an observation: when Obama was in office, those of us who criticized him were able to point to specific policies that were disagreeable. Now that Trump is in office, those of us who criticize Trump can't seem to get past prejudgments about his character; how he is supposedly dumb and mean.

The reality of the matter is that consumer confidence is the highest it's ever been, the largest corporations are crying a river of blood over the competition that's developed as a result of Trump's policies, and the economy is finally working for the benefit of Americans again and not for the benefit of other countries.

Donald Trump will be a two-term president. Why? Because the left cannot stop him. I mean, the left has even begun to get its ass kicked on the culture war, so what makes anyone think, realistically, that they have a chance in 2020? They have nobody.
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Government & Politics / Fundamental Problem with Liberals & Politics
« Last post by Darchind on October 09, 2017, 08:41:26 AM »
A fundamental problem with many political liberals is that they cannot separate their politics from their professions or their personal judgments.

Presently, we have football players who think that football should be used as a platform to advance their beliefs in social justice. Similarly, we have had video game developers, over the years, who have tried to use video games to advance their beliefs.

For example, for a time there was a trend in video games where after you fragged a player, that player would respawn somewhere behind you, be invulnerable for a time, and get an opportunity to retaliate upon you.

Not to mention, there have been efforts to "impersonalize" competition by driving an emphasis toward random matchmaking and seemingly aimless character level advancement. Theoretically, if players see each other less and see other players more, they are less likely to engage in personal feuds and "cyberbullying", something the political left has proactively tried to police for the better course of the last twelve years.

The shelf life of popular video game titles built on this precipice, as well as the underpopularity of PC platform titles in relation to console platform titles, in my mind, speaks volumes about a lack of enthusiasm the market has in these trends.
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Star Wars Battlefront II (DICE) / Re: Intellectual Problems with Heroes & Villains
« Last post by Merantle on October 08, 2017, 06:37:59 PM »
I've done that numerous times. Time it just right with Luke and you're sure to slay 10 to upwards of 50 enemies in a very short time.
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Government & Politics / Spain & Catalonia: Why Direct Democracy Fails
« Last post by Darchind on October 08, 2017, 09:27:55 AM »
Separatists in the region called Catalonia voted by 90% or more majority to break away from Spain and become a sovereign state. However, only 42% of Catalonia's population actually voted, entailing a minority decision on behalf of the majority. In reaction to such a fact, the Spanish government has been working to suppress the vote from happening, and perhaps rightfully so.

This debacle speaks volumes about the folly of direct democracy. If the minority is engaged in the decision process on behalf of the majority, the allusion of majority rule is just a dreary concept, and direct democracy is conducive to an informal oligarchy, one where the oligarchs are the activists, rather than the bourgeois or the aristocracy.

Whenever direct democracy has been applied online, especially to separatist groups such as eX, TR, IL, and tS, it has served to lead to groups' self-destruction.

It has occurred to me, then, that myself, Tahlren, Fanthom, Valar, Monstro, Seknem, Skoal, and a number of others remain a close group after all of these years, whereas everyone else has withered away in search of new interests in the exact same gaming practices they had wasted their lives away in to begin with.

GE has withstood the test of time because it is not a cabal or even a clan, but an idea. It is an idea based on a vision, that while we can never defeat pseudo-elitism and the elements of disruptive gameplay,  we might as well maximize our experience online by giving our gaming hobbies a higher purpose. To do otherwise is to be without purpose or direction.
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